Bienvenue sur le profil Malt de Julien !
Localisation et déplacement
- Localisation
- Les Roches-de-Condrieu, France
- Peut travailler dans vos locaux à
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- Les Roches-de-Condrieu et 50km autour
Vérifications
Charte du freelance Malt signée
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Langues
Catégories
Compétences (21)
Julien en quelques mots
Je suis ouvert à toute opportunité dans le secteur de la 3D (cinéma, jeu vidéo ou clip) avec un intérêt particulier pour l'animation. Mon expérience professionnelle s'est principalement faite sur des projets impliquant la captation de mouvement (15 ans). Je fais aussi de l'animation keyframe sous Maya ou Motion Builder et un peu de rigging.
Dernièrement, j'ai occupé un poste de 2nd Assistant Réalisateur chez TeamTo sur une série d'animation, ce qui m'a permis d'avoir plus de relations humaines et professionnelles avec presque l'ensemble de mes collègues.
Merci de consulter cette page et à bientôt.
Portfolio
Expériences
Emissive - Emissive
Jeux vidéo & animation
Animator
Small by Mac Guff
Cinéma & audiovisuel
Animator / Rigger
Post-animation of motion capture on sequences of the short interactive narrative VR "Minimum Mass".
Rigging of character and props in Maya & Motion Builder.
Les Androïds Associés
Cinéma & audiovisuel
Previs Artist
Asobo Studio
Jeux vidéo & animation
3D Animator
- Facial keyframe animation
- Post-animation of motion capture datas
TeamTO
Cinéma & audiovisuel
2nd Director Assistant
- Follow FX animation and report technical issues on "SKYLANDERS ACADEMY" during all the 3 seasons
- Anticipate rendering issues due to animation mainly and fix them
- Helped animators on technical issues, provide to them some rigs and scripts to automate/simplify tasks
- Managed a little team of technical animators
- Eased communication between Valence and Paris studios. Preserve the link between each departments involved in the project
- Continuity man
Dontnod
Jeux vidéo & animation
3D Animator
Mocaplab
Jeux vidéo & animation
Senior Motion Editor / 3D Animator / 3D Realtime App Designer
- Mocap supervision on stage for New3dge students (VFX2 course) to help them on their short movies, sometimes with professional actors and stunters. I also teach to them Motion Builder basics and demonstrate the whole process.
- Post-animation of fingers and body motion capture datas for the educational fun Sign Languages app "HUAWEI STORYSIGN".
- Motion capture recording on set for "CALL OF CTHULHU" (Cyanide) & "THE AWESOME
ADVENTURES OF CAPTAIN SPIRIT" (Dontnod)
- Eyes and Eyelids animation on Andre Hazes' hologram for "HOLLAND ZINGT HAZES 2017"
- Clean-up of motion capture datas for "The Awesome Adventures of Captain Spirit"
- Mocap staging, reconstruction, integration and post-anim on "ASSASSIN’S CREED 4 & 5" (Ubisoft), "GRIBOUILLE" (animated serie for Moving Puppets Company)
- Integration, post-animation of body and eyes mocap datas on a historical documentary "THE LAST STAND" (Eklektik Productions, Program33, Fortiche)
Quantic Dream
Jeux vidéo & animation
Body Animator
Eden Games - Eden Games
Jeux vidéo & animation
Senior Motion Editor
I've worked on "Alone In The Dark chapter 5" for the 8 last months and the whole "Test Drive Unlimited 2".
Softwares : Motion Builder, Maya, PhaseSpace suit, Diva, Photoshop
ARTEFACTO / BILBOQUET
Architecture & urbanisme
Animator and Character Setup Designer
Keyframe and motion capture animation, rigging, post-FX and video editing.
Softwares : Motion Builder, Maya, 3DSmax, After Effect, Premiere
Attitude Studio
Cinéma & audiovisuel
Motion Capture Animator
- Mocap body editor and animator on "Renaissance" (Millimages / Onyx), "Skyland" animated serie and many video game
cinematics ("Getting Up", "Dead To Rights 2", "Shadow Ops", ... )
- Keyframe animator on props, vehicles...
- Beta-Tester on the renderfarm (software and hardware maintenance).
Softwares : Motion Builder, Maya, Vicon Workstation/IQ, House of Moves Diva
Recommandations externes
Consultez les recommandations qu'a reçues Julien