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Yoann R.YR

Yoann R.

Developer C# / Unity

180 €/jour
Paris, FR
0-2 ans

Délai de réponse moyen : 1h

À propos de Yoann

Unity developer specialised in gameplay systems, shaders, and technical tools — with real production experience from two game studio internships.

At Iphigames, I designed and integrated a Fog of War shader into a live project. At Frown Gate, I built a modular quest system and a CSV → Scriptable Objects pipeline that eliminated manual data entry for the entire team — all within a 10-person studio using Git.

I'm comfortable across the full Unity stack: gameplay mechanics, enemy AI (state machines, behaviour trees), VFX and custom shaders (URP/HLSL), editor tooling, and multiplayer/networking. I also have experience in Unreal Engine 5 and low-level rendering (DirectX 12).

What I bring to a mission:
— Clean, documented, version-controlled code
— Fast turnaround — I've shipped prototypes in under a week
— Honest communication — I tell you upfront what I can cover and in how long

Available for short missions (isolated features, bug fixes, prototyping) or longer collaborations. Remote or on-site in the Brest (France) area.
  • Français

    Bilingue ou natif

  • Anglais

    Capacité professionnelle complète

En télétravail uniquement
Travaille majoritairement à distance

Expériences

  • Iphigames
    Gameplay Developer
    JEUX VIDÉO & ANIMATION
    juin 2024 - août 2024 (2 mois)
    Athens, Greece
    • • Designed and developed a Fog of War prototype from scratch — shader-based visibility masking integrated into a live project
    • • Optimised and extended an automatic character movement system — pathfinding adjustments and performance improvements
    Shaders Prototyping C# Unity 3D Unity Editor
  • Frown Gate
    Gameplay & Tool Developer
    mai 2023 - août 2023 (3 mois)
    Lyon, France
    • • Developed gameplay features for a mobile RPG Gacha (Unity / C#) — worked within a 10-person team using Git
    • • Built a modular, extensible quest system — designed for non destructive content updates
    • • Created a CSV → Unity Scriptable Objects data conversion tool — eliminated manual data entry for the whole team
    Unity 3D C# Unity Editor Gameplay Programming Prototyping

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Formations

  • Bachelor — Game Developer
    GTech Lyon
    2024
    Bachelor — Game Developer
  • DUT Networks & Telecommunications
    IUT Lannion
    2021
    DUT Networks & Telecommunications

Compétences

Catégories