À propos de Yaroslav
- Took part in developing multiple published projects with over 30M+ downloads 📱
- Expertise in Unity + C#, Design Patterns, OOP, ECS & SOLID principles 🏗️
- Developed client-server both sides architecture with .NET and Unity 🏢
- Worked with Ad SDKs (AdInMo, Gadsme, Unity Ads, Google AdMob, CAS) 📢
- Integrated IAP, Firebase, Google Analytics, and CI/CD pipelines ⚙️
- Familiar with Scrum & Kanban methodologies for efficient teamwork 🏆
- Experienced with Addressables, Zenject, UniRx, Entitas ECS, Photon Fusion 🌐
Russe
Bilingue ou natif
Anglais
Capacité professionnelle complète
Français
Notions
Ukrainien
Bilingue ou natif
Expériences
- Comet SpaceStrong Middle / Senior Unity DeveloperHIGH TECHaoût 2025 - février 2026 (6 mois)Kyiv, UkraineDeveloped and maintained advanced client-server communication systems for large-scale mobile projects, collaborating closely with backend engineers to deliver secure, fault-tolerant networking solutions. Architected a modular Server-Driven State (SDS) system with serialization, caching, and client-side prediction to ensure responsive gameplay and scalable features.
- Designed and implemented a modular SDS system, reducing request/response time from 1–3 seconds to 0.1 seconds
- Introduced Client-Side Prediction, cutting server-dependent calls by 50% and improving gameplay responsiveness
- Built data and package caching mechanisms, reducing network load and improving performance
- Created a flexible and scalable architecture, simplifying integration of new features and maintenance
- Collaborated closely with backend engineers to streamline API design and ensure smooth deployment workflows
- PSV Game StudiosJunior / Middle Unity DeveloperHIGH TECHfévrier 2023 - août 2025 (2 ans et 6 mois)Kyiv, UkraineManaged several mobile project development cycles from Casual to Mid-Core, integrated new features, supported and extended existing ones. Implemented various game mechanics and optimized team work processes.
- Took part in full-cycle team project developing up to 12 members
- Created long-term support architecture for 3 years+ production projects
- Maintained optimization for old hardwares for support 100+ million devices
- Integrated ADS SDK's integrations with Android & IOS (AdlnMo, Gadsme)
- Various gameplay mechanics implementation (from Casual to Mid-Core)
- Collaborated with team using Scrum & Kanban (2+ years experience)
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Formations
- Bachelor of Computer Science DegreeKROK University2025Bachelor of Computer Science Degree
- Computer Science Associate DegreeKROK College2023Computer Science Associate Degree