À propos de Quentin
Français
Bilingue ou natif
Anglais
Bilingue ou natif
Expériences
- Abstraction GamesSystem Designer - IntermediateJEUX VIDÉO & ANIMATIONfévrier 2024 - Aujourd'hui (2 ans et 4 mois)Netherlands- Working on an undisclosed AAA FPS from an iconic license- Feature Owner of different features: Weapons, Ally and Enemies AIs, Difficulty scaling across many parameters- Created advanced test levels to assess the state of each feature and assist programmers and QAs in solving/tracking bugs- Created Workflows for milestone planning and Async updates to improve communication between studios
- CrytekSystem DesignerJEUX VIDÉO & ANIMATIONjanvier 2023 - janvier 2024 (1 an)Frankfurt, GermanyThe Project:Crysis 4, new opus in the Crysis series, is a Single Player FPS with an emphasis on the Nanosuit, giving players new ways to fight or sneak past enemies.Key Tasks:- Design and prototyping of iconic player's abilities. How to respect Crysis' Roots while bringing more novel designs.- Design and prototyping of multiple combat systems. How to make different combat systems working together and not have some overshadowing others.- Design and prototyping of different in-world elements. Bringing more interactivity from players to the world.- Playtest Management. Decisions on what to test, how to test. Creating forms to gather, analyze and share results to the team.
- Gunzilla GamesSystem Designer - JuniorJEUX VIDÉO & ANIMATIONjanvier 2021 - janvier 2022 (1 an)Frankfurt, GermanyThe Project:Off The Grid is a AAA Battle Royale game with a strong focus on narrative progression. The game is set in a Cyberpunk universe, imagined by Richard Morgan and Neill Blomkamp.Key Tasks:- Design "Player Abilities" mechanics, synergies and impacted combat dynamic. Using Trade Offs method, keeping target in mind, following the game's fantasy, creating a healthy creative space among the design team.- Prototyping the 3Cs + Signs&Feedback of the "Player Abilities", working in replication. Using UE5 Blueprint system, animation montage, Material Editor- Leading the "Player Abilities" Feature team of 12+ people from different trades: Animation, Programming, Modelers, Designers, and more! By creating our own pipeline, processes and managing the Scrum Board.
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Formations
- Realisateur Videoludique - Management & Game DesignRubika - Supinfogame2020Master's Degree