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Corentin F.CF

Corentin F.

Senior Software Engineer | Frontend,Real-time,AI

650 €/jour
Rennes, FR
8-15 ans

Délai de réponse moyen : 1h

Ă€ propos de Corentin

đź‘‹ Software engineer with 10+ years building real-time, high-performance web applications focused on frontend systems, using TypeScript, React, WebGL/WebGPU, and modern web tech. I like building fast, responsive products with a strong user experience. I work end-to-end on product development, from problem understanding and system architecture to implementation and iteration, with a focus on performance, usability, and measurable impact.
  • Français

    Bilingue ou natif

  • Anglais

    Capacité professionnelle complète

  • Allemand

    Notions

Accepte de travailler sur site
Rennes (jusqu’à 50 km), Paris (jusqu’à 20 km)

Expériences

  • Pantopie
    Founder & Product Engineer
    septembre 2024 - Aujourd'hui (1 an et 9 mois)
    France
    Designed and developed Lumiere Graphics, a browser-based real-time motion graphics editor with cinematic effects, scene composition, and local export (video/GIF/stills)
    Shipped a commercial 3D game on Steam (Trigger of Time), working on graphics, game design, gameplay systems, physics, UI, and performance optimization
    Software Engineering Product Engineering Typescript WebGL three.js
  • Fable
    Software Engineer
    DIVERTISSEMENTS & LOISIRS
    juin 2019 - août 2024 (5 ans et 2 mois)
    New York, NY, USA
    As one of the first engineers at Fable, I contributed to building a real-time web-based motion design tool from the ground up.

    I worked on the WebGL rendering pipeline (including SVG support and shape rendering) and helped develop the animation engine (interpolations, motion paths, morphing).

    I also contributed to key editor features, such as the timeline, node editor, and physics-based tools, and maintained the design system in React.

    Over my time at Fable, I grew from my first software engineering role to a senior-level contributor, helping the company raise $22M and grow a passionate user base.
    WebGL Développement Front-End Typescript Analyse et résolution de problèmes Stratégie technologique
  • Freelance
    Creative Web Developer
    AGENCE & SSII
    septembre 2014 - juin 2019 (4 ans et 9 mois)
    Rennes, France
    - Development of performant & user friendly interfaces using modern tools (SASS, Nuxt.js, Vue.js, Webpack...)
    - Development of unique 3D experiences and personal interactive film projects with WebGL (Three.js & GLSL)
    - Motion design of websites, advertising videos & presentations for clients to present immersive content
    - Daily training to increase current skills and staying up to date in developement & art
    Front-End development Vue.js three.js GLSL Motion design

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Formations

  • Master level as Expert in Digital Communication Engineering Master Level
    HETIC in Paris, France
    2015
    - Project management, communication, design, development and marketing - Every discipline was learned through real projects, both educational and professional
  • Secondary in science specialized in engineering sciences
    Lycée Brequiny in Rennes, France
    2011

Compétences

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