À propos de Colin
Français
Bilingue ou natif
Anglais
Bilingue ou natif
Expériences
- NDA clientFront-end developerEDITION DE LOGICIELSjuin 2025 - août 2025 (2 mois)Paris, FranceConception of a synchronisation engine between the front-end and the back-end for a real-time collaborativeapplication. The system is the central data layer for the application.- Tasks: cache server data on the client, allow the app to work offline and handle optimistic UI updates in aperformant way.- Stack: Vue3, TypeScript, IndexedDB, Service Workers, PWA, PHP, Go.
- PrecogsFront-end engineerINGÉNIERIE MÉCANIQUEfévrier 2023 - octobre 2023 (8 mois)Paris, FranceDevelopment of new features in an existing marketplace application. I worked mainly as a front-end engineer,collaborating with the existing team to maintain the legacy application, while boostrapping the new version witha fresh stack.- Tasks: Implement performance improvements (rendering, memory usage, etc), provide advice to simplify thearchitecture, UX improvements and overall code architecture review.- Stack: Vue, TypeScript, GraphGL, Cypress, Storybook, PWA, Node, AWS (mostly lambda and S3), PostgreSQL
- Self EmployedWeb engineer & game programmerJEUX VIDÉO & ANIMATIONmai 2020 - Aujourd'hui (6 ans et 1 mois)
Web dev
I've been working with clients as a freelancer for a few years now, here are a few techs i've used (mostly frontend, but also backend/cloud and performance/profiling):- HTML/CSS/JS (and yeah TS and other tools)- Vue/React/etc (i've been around the block for a while, and i've seen many frameworks come and go at that point, haha)- Node/Go/C/etc for the backend- Progressive Web Apps (a lot of them)- Worked with aws, gcloud, etcThe projects i can share publicly are visible here: https://colinbellino.com/webGame dev
Development & design of multiple small and video games to create a small portfolio and have fun doing so in the process. I've had to learn a lot of important skills from design techniques to programming languages and hardware architectures. I've been really enjoying making things from scratch, building the engine as i work on the game, diving into the lower level stuff and streaming some of my work!I also participated in a lot of game jams when possible since i find it a great way to hone ones game design skills and meet interesting people to work with.Most of my work in games is visible on my itch profile: https://colinbellino.itch.io
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Formations
- AutodidacteN/C1988