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Charles BarrierCB

Charles Barrier

Game QA Tester

125 €/jour
Paris, FR
3-7 ans

Délai de réponse moyen : 1h

À propos de Charles

QA Tester spécialisé dans le jeu vidéo, je vous aide à livrer des expériences fluides, sans bugs, en testant manuellement vos builds PC, mobile ou Web. Je fournis des rapports clairs et détaillés (steps, sévérité, priorité), avec un œil attentif sur l’UX, l’UI et le sound design. Mon objectif : identifier ce qui nuit à l'expérience joueur et vous proposer des pistes d’amélioration concrètes. J’interviens sur des prototypes, des versions beta ou des titres en production avancée
  • Français

    Bilingue ou natif

  • Anglais

    Bilingue ou natif

En télétravail uniquement
Travaille majoritairement à distance

Expériences

  • MythWard Entertainment
    Sound Designer
    mars 2025 - Aujourd'hui (1 an et 3 mois)
    Seattle, WA, USA
    • Sound Designer volunteer on Conquest of Eldinar, a 3D Real-Time Strategy and Action game
    • Designing and creating sound effects for creatures, environments, UI, and abilities
    • Implementing audio assets into the game using FMOD and integrating them within the game engine
    • Handling mixing and balancing to ensure a cohesive and immersive soundscape across all in-game elements
    • Collaborating with designers, programmers, and artists to develop the game's audio identity
    • Conducting tests and troubleshooting to ensure proper audio implementation, spatialization, and synchronization
    • Setting up and optimizing FMOD's interactive audio systems
    • Contributing to the sound design pipeline and workflow improvements to enhance production efficiency
    • Ensuring audio assets align with the game's creative direction and technical constraints
  • QUANTIC DREAM
    QA Tester
    janvier 2024 - Aujourd'hui (2 ans et 5 mois)
    Paris, France
    • Testing upcoming games across multiple platforms (PS4, Switch, mobile, Next Gen, PC)
    • Utilizing production tools (Jira, Sentry, TeamCity, TestRail, Confluence, Playfab, etc.)
    • Creating and managing specific test plans and checklists
    • Identifying and reporting detailed bugs on Jira with daily follow-up
    • Managing bug tracking and communication with various production teams
    • Reporting smoke tests for the production team and project management
    • Introducing innovative testing approaches to enhance game quality and meet project deadlines
    • Providing Game Design feedback as a QA Tester to enhance gaming experience
    • Assigned as an QA focused on Sound Design
    Jira/Confluence TestRail User Testing Bug reporting Multiplayer
  • Gamabilis
    QA Tester & Sound Designer
    décembre 2022 - novembre 2023 (11 mois)
    Paris, France
    • Management and development of test plans for the QA team on all projects
    • Managed QA interns and handled outsourcing tasks
    • QA testing on RootsOfTomorrow, Challenger Deep and PurpleTown
    • Sound Design & Mixing for various projects (Games and Animations)
    • Sound Design for a Trailer for an unannounced project

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Formations

  • Master's degree
    Master's degree
  • Master's degree
    ICAN
    2023
    Master's degree

Compétences

Catégories