À propos de Andrea
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Bilingue ou natif
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Capacité professionnelle complète
Espagnol
Notions
Expériences
- Build A Rocket BoyPrincipal Tools ProgrammerJEUX VIDÉO & ANIMATIONnovembre 2022 - Aujourd'hui (3 ans et 7 mois)City of Edinburgh, Scotland, United Kingdom• Audio engine and narrative tools pipeline creation for a large-scale AAA project.• Localization and subtitles tool pipeline development (Loc / Subtitles).• Design and implementation of Submit / pre-flight validation tools.• Cross-functional collaboration with audio, narrative, and QA teams.• Stack: C++ / UnrealEngine 5.0 / C# .NET / WPF / AWS / Whisper / TeamCity / Perforce / Wwise / ElevenLabs
- ECA GroupSoftware ArchitectDÉFENSE & ARMÉEjanvier 2021 - novembre 2022 (1 an et 10 mois)Brest, France• Design, specification, and development of ECA's MCM mission management suite.• Writing interface specifications for all external contributors (Naval Group, Skeldar, etc.).• Design and development of the release process for all use cases.• Management of the full validation process from product owner / project specification to test engineer.• Recruitment and onboarding of new team members.• Support during showcase sessions and demonstration events.• Stack: C# .NET / WPF / ASP.NET / SVN / Jenkins / Powershell / RabbitMQ / Protobuff.
- Ubisoft MontpellierTechnical Lead Tools / Tools ProgrammerJEUX VIDÉO & ANIMATIONjuillet 2019 - janvier 2021 (1 an et 6 mois)Montpellier, France• Technical Lead on tools for Beyond Good & Evil 2.• Design and development of the project's tool pipeline.• Stack: C# .NET / WPF / C++ / Perforce / RabbitMQ / Wwise.
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Formations
- Master's Degree in Computer Science (BAC+5)EPITECH, European Institute of Technology2010Master's Degree in Computer Science (BAC+5)