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Alexandre D.AD

Alexandre D.

DevOps | ex PlayStation | YC S20 Co-founding Team

900 €/jour
Montpellier, FR
8-15 ans

Délai de réponse moyen : 1h

À propos de Alexandre

Led CI/CD and autotest infrastructure for PlayStation emulator QA at Sony, enabling large-scale testing and shipping 50+ classics on PlayStation Plus. Cofounding team of Jam.gg (YCombinator S20), driving early development
of backend/frontend/cloud infrastructure, building product & QA teams, and scaling the platform to 2M users,
500K MAU, and a $12M Series A. 10 years in DevOps, product, and fullstack in gaming and tech environments.
  • Français

    Bilingue ou natif

  • Anglais

    Bilingue ou natif

Accepte de travailler sur site
Montpellier (jusqu’à 50 km)

Expériences

  • Sony Interactive Entertainment (PlayStation)
    DevOps Engineer/AutotestsInfrastructure Lead
    JEUX VIDÉO & ANIMATION
    février 2023 - juillet 2025 (2 ans et 5 mois)
    San Francisco, CA, USA
    • Built from scratch the CI/CD and autotest infrastructure for Sony PlayStation emulators, used in the Classics Catalog (PlayStation Plus) on PS4 and PS5.
    • Automated testing of 5,000+ retro games on various console devkits and OS environments, running continuously via scheduled jobs and commit-based triggers, using Python, GitHub Actions, AWS, and Google/Slack/Linear APIs.
    • Ensured quality and non-regression testing for 50+ PlayStation Classics, some played by up to 1M players on PS4/PS5, including Resident Evil, Tomb Raider Legend, Tekken 2 and Legend of Dragoon.
    • Principal maintainer and developer of CI/CD pipelines used by 15+ engineers; led internal QA processes and provided consulting for Sony's QA team of 60+ Sony manual testers.
    • Through Implicit Conversions Inc., contributed to porting and publishing retro titles on PlayStation, Switch, and PC - including Micro Mages and Fear Effect.
    CI/CD Python AWS Github Actions Gaming
  • Jam.gg
    Founding Engineer/ Product Manager
    JEUX VIDÉO & ANIMATION
    mars 2020 - février 2023 (2 ans et 11 mois)
    San Francisco, CA, USA
    • Part of the cofounding team of a SaaS cloud gaming platform (ex-Piepacker) incubated by YCombinator; scaled the product to 2M users and 500K MAU, grew the company to 60+ employees and raised a $12M Series A.
    • Core contributor to the platform architecture and feature implementation using Go, TypeScript, and React across backend, frontend, and cloud systems (Firebase, GCP).
    • Created and led the product and QA teams; managed recruitment of the first 30 hires and shaped the com pany culture, overseeing agile practices and cross-team coordination.
    • Elaborated and maintained the product roadmap; led specs and delivery for major features such as Dis cord/Twitch integration, browser-based Twitch streaming, and a game upload and catalog system.
    React.js Typescript Google cloud Leadership Technical Product Management
  • Atos
    Innovation Project Manager/ Backend Engineer
    AGENCE & SSII
    septembre 2018 - juillet 2020 (1 an et 10 mois)
    Aix-en-Provence, France
    • Led a team of 6 developers on AI, IoT, and predictive maintenance projects, designing custom ESP32-based sensors and building dashboards following open data standards, with Microsoft Azure.
    • Developed Java backend for a secure geolocation tool used by the French Army; also built a Grafana dash board to visualize code quality for a team of 50+ engineers.
    IoT JavaScript Management d'équipe Microsoft Azure Java

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Formations

  • Master's Degree
    Ingesup, Engineering School
    2019
    Master's Degree
  • Bachelor's Degree
    Aix-Marseille University
    2016
    Bachelor's Degree

Compétences

Catégories