À propos de Mar
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Expériences
- Strix CorporationCo-Founder and Software EngineerEDITION DE LOGICIELSaoût 2025 - Aujourd'hui (10 mois)Paris, FranceCo-founders of Strix Corporation, a technical engineering team specialized in Unity and real-time applications.We help studios solve complex challenges in production, including performance optimization, debugging, tools development, and rendering.Working as a team of two senior developers, we combine expertise in gameplay architecture, graphics programming, and low-level systems, allowing us to adapt and scale depending on project needs.
- ISART DIGITAL ParisIntervenant en Programmation GraphiqueEDUCATION & E-LEARNINGjanvier 2024 - Aujourd'hui (2 ans et 5 mois)Paris, FranceGraphics Programming & Rendering. Teaching OpenGL (1.x & 4.x), software rasterization, GLSL, and real-time rendering pipelines in Unity URP. Designed and delivered courses and hands-on workshops, covering post-processing techniques (edge detection, blur, bloom) as well as core rendering concepts such as PBR, shadow mapping, and normal mapping.
- StrixDéveloppeur Gameplay UnityJEUX VIDÉO & ANIMATIONjuin 2021 - juin 2024 (3 ans et 1 mois)Paris, FranceWorked on Cubee Run Memories, a 2D die-and-retry runner initially prototyped in Construct 2 and later redeveloped in Unity to support a more scalable production.Contributed to gameplay systems and technical implementation, focusing on creating responsive controls, level design logic, and overall game structure.The project combines fast-paced gameplay with cognitive challenges, encouraging players to improve memory, concentration, reaction time, and perseverance.Also contributed to integrating narrative elements through visual novel sequences, enhancing player engagement and progression within the Cubee universe.
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Formations
- TOEIC , Business EnglishFormation d'Anglais à visée professionnelle - Gennevilliers2022TOEIC , Business English
- Master Game Programming, InformatiqueISART DIGITAL Paris2020Master Game Programming, Informatique