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Mar BenMB

Mar Ben

Unity & Graphics Programmer / Technical Developer

500 €/jour
Paris, FR
8-15 ans

Délai de réponse moyen : 1h

À propos de Mar

Co-founder at Strix Corporation — Technical Developer specialized in rendering, graphics programming, and engine systems.

We are a technical engineering team behind Strix Corporation, a studio specialized in solving complex challenges in Unity and real-time applications.

We operate as a team of two senior developers with complementary expertise, allowing us to adapt to a wide range of technical needs and scale depending on project scope.

We work with game studios and tech teams as a technical partner, focusing on production-critical topics such as performance, tools, and debugging.

Our expertise includes:

• Tools & Editor Development (Unity UI Toolkit, custom workflows, internal tools)
• Gameplay Systems & Architecture (scalable systems, refactoring, code structure)
• Performance & Optimization (CPU/GPU profiling, mobile & console optimization)
• Graphics Programming & Shaders (URP, Built-in, OpenGL, rendering systems)
• SDK Integration (Firebase, Game Services, native SDKs)
• Build Debugging & Technical Support (complex bug investigation, runtime analysis)

We have strong experience working on real production constraints, including console platforms such as Nintendo Switch.

We also develop internal tools to improve development workflows, including a remote debugging solution for Unity builds used to inspect and modify runtime data in real time.

We collaborate remotely with teams and integrate easily into existing workflows, whether for short-term problem solving or longer technical partnerships.
  • Français

    Bilingue ou natif

En télétravail uniquement
Travaille majoritairement à distance

Expériences

  • Strix Corporation
    Co-Founder and Software Engineer
    EDITION DE LOGICIELS
    août 2025 - Aujourd'hui (10 mois)
    Paris, France
    Co-founders of Strix Corporation, a technical engineering team specialized in Unity and real-time applications.

    We help studios solve complex challenges in production, including performance optimization, debugging, tools development, and rendering.

    Working as a team of two senior developers, we combine expertise in gameplay architecture, graphics programming, and low-level systems, allowing us to adapt and scale depending on project needs.
    Unity 3D C# Git
  • ISART DIGITAL Paris
    Intervenant en Programmation Graphique
    EDUCATION & E-LEARNING
    janvier 2024 - Aujourd'hui (2 ans et 5 mois)
    Paris, France
    Graphics Programming & Rendering. Teaching OpenGL (1.x & 4.x), software rasterization, GLSL, and real-time rendering pipelines in Unity URP. Designed and delivered courses and hands-on workshops, covering post-processing techniques (edge detection, blur, bloom) as well as core rendering concepts such as PBR, shadow mapping, and normal mapping.
    Unity 3D OpenGL C++
  • Strix
    Développeur Gameplay Unity
    JEUX VIDÉO & ANIMATION
    juin 2021 - juin 2024 (3 ans et 1 mois)
    Paris, France
    Worked on Cubee Run Memories, a 2D die-and-retry runner initially prototyped in Construct 2 and later redeveloped in Unity to support a more scalable production.

    Contributed to gameplay systems and technical implementation, focusing on creating responsive controls, level design logic, and overall game structure.

    The project combines fast-paced gameplay with cognitive challenges, encouraging players to improve memory, concentration, reaction time, and perseverance.

    Also contributed to integrating narrative elements through visual novel sequences, enhancing player engagement and progression within the Cubee universe.
    Unity 3D C# Shaders Gameplay Programming Rendering

Recommandations

Loïc BraudLB
Gaël P.GP
Loïc Braud et 1 autre personne recommandent Mar

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Formations

  • TOEIC , Business English
    Formation d'Anglais à visée professionnelle - Gennevilliers
    2022
    TOEIC , Business English
  • Master Game Programming, Informatique
    ISART DIGITAL Paris
    2020
    Master Game Programming, Informatique

Compétences

Catégories