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Gabriel LienardGL

Gabriel Lienard

3D Character Modeler et Texture artiste

250 €/jour
Bordeaux, FR
3-7 ans

Délai de réponse moyen : 1h

À propos de Gabriel

Hi!

I am a french freelance 3D character and creature artist specialised in cartoon, animated and stylised project.

Thanks to six years of experience in various animation and VFX studios (Karlab, MacGuff, Passion Pictures, Mathematic, etc.) as a 3D character artist, as well as my generalist training at ECV Bordeaux, I have acquired excellent knowledge of the 3D character, creature and assets workflow

My expertise includes sculpting, hard surface quad and non-destructive modeling, a precise understanding of facial retopology, facial and corrective shapes, PBR texturing and shading, as well as experience in baking, shot sculpting, UVs, and layout. In addition, I have a good level of traditional and cartoon drawing skills.

I know how to communicate clearly, give and receive feedback, anticipate and notify potential difficulties, and provide effective solutions to the various issues regularly encountered in production.

I am proficient in Maya, Zbrush, Blender, BCS, Substance Painter/Designer, Marvelous Designer, Xgen, Arnold/Redshift, Shotgrid, Aquarium, Deadline Monitor, Wrap3, Mush3D, Photoshop/Illustrator.

I am at your disposal for any interview or question,
  • Français

    Bilingue ou natif

  • Anglais

    Capacité professionnelle complète

  • Espagnol

    Notions

En télétravail uniquement
Travaille majoritairement à distance

Expériences

  • MATHEMATIC STUDIO
    Freelance 3D character Artist
    JEUX VIDÉO & ANIMATION
    décembre 2024 - Aujourd'hui (1 an et 6 mois)
    Paris, France
    3D sculpting, modeling, retopology, texturing, and shading on multiple advertising campaign for worldwides company

    Leroy Merlin
    • Enzo & his daughter ad - Toon modeling, semi-realistic texturing and Lookdev.
    • Tom & Mom ad - Toon modeling, semi-realistic texturing and Lookdev.
    Sculpture 3D Shading Surfacing Retopologie lookdev
  • Karlab
    3D character modeler and facial blendshape artist
    JEUX VIDÉO & ANIMATION
    octobre 2023 - mai 2024 (7 mois)
    Paris, France
    Les Marsupilamis - 52 x 11′ - 5+ - Ellipse animation Coprod
    Retopology et blendshapes facials dans un style cartoon on this upcoming animation child TV show.
    Retopologie blendshapes Rigging facial blendshape retopology
  • Mac Guff Belgium
    3d creature modeler
    JEUX VIDÉO & ANIMATION
    novembre 2022 - mai 2023 (7 mois)
    Bruxelles, Belgique
    Creature and animal 3D modeling/sculpting/retopology in a cartoon style for an animated feature film name "Une nuit au zoo"

    Modeling, sculpting and topology on main and secondary characters.
    retopology Sculpture 3D Sculpting 3D Sculpting Optimisation topologique

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Formations

  • Directeur artistique en animation 3D, Spécialisation character modeling
    ECV creative school
    2019
    Formation généraliste mais spécialisée en modeling/surfacing Ces 5 années d'études m'ont apportées des compétences tant dans la création que dans les domaines techniques de l'image de synthèse. Mastère 2 2018 -2019 Filière cinéma d'animation Spécialisation Modélisation 3D, surfacing - Modeling 3D - Character design - Texturing/Surfacing - Envirenement modeling - Look dev - Lighting - Production d'un court-métrage Mastère 1 2017 -2018 Filière cinéma d'animation Spécialisation Modélisation 3D, surfacing - Modeling 3D - Animation 3D - Character design - Concept Art - Lighting - Pré-production d'un court-métrage Bachelor 3 2016 -2017 Filière animation - Modeling 3D - Animation 3D - Dessin d'anatomie - Character design - Conception image - Concept Art - Compositing - Lighting Bachelor 2 2015 -2016 Filière animation - Infographie 3D - Infographie 2D - Animation 3D - Dessin d'anatomie - Character design - Illustration - Concept Art - Compositing

Compétences (39)

Catégories